Skip to main content

Top players

Magnus Carlsen's openings

Chess.com· GM· Rank 2· 🇳🇴·

Magnus Carlsen's most played openings in 300 recent Chess.com blitz games: English Opening as White (23 games, 91% score); Sicilian Defense as Black (46 games, 72% score).

You vs Magnus Carlsen: which openings to play

magnuscarlsenChess.com

Key findings

As White

Where Magnus Carlsen scores best

As Black

Where Magnus Carlsen scores below ratings

Where Magnus Carlsen scores best

Games

300

Blitz

Score

80%

win = 1, draw = ½

As White

150

84% score

As Black

150

76% score

Rating

3413

Blitz

As White

Score counts a win as 1 and a draw as ½.

OpeningGamesScoreW / D / LAvg oppPerf
23
91%
21/0/2
3048
3378
23
87%
18/4/1
3130
3425
16
88%
13/2/1
3080
3380
14
93%
12/2/0
3115
3457
10
75%
7/1/2
3011
3211
7
79%
5/1/1
3047
3275
6
83%
5/0/1
3026
3292
4
100%
4/0/0
3072
3472

As Black

Score counts a win as 1 and a draw as ½.

OpeningGamesScoreW / D / LAvg oppPerf
46
72%
30/6/10
3106
3279
16
75%
11/2/3
3064
3264
11
73%
7/2/2
3090
3271
8
94%
7/1/0
2858
3208
7
57%
3/2/2
3061
3118
7
71%
5/0/2
2710
2881
6
100%
6/0/0
3128
3528
5
80%
4/0/1
3044
3284

Magnus Carlsen’s style · Blitz · 149 games as White

Opening

  • Out of book by move 338%

    57 of 149 games

  • Fianchetto19%

    29 of 149 games

Centre after move 12

  • Open centre(0–1 centre pawns)46%

    69 of 149 games

  • Semi-open centre(2 centre pawns)42%

    63 of 149 games

  • Closed centre(3–4 centre pawns)11%

    17 of 149 games

  • Isolated queen’s pawn5%

    8 of 149 games

Middlegame and clock

  • Opposite-side castling12%

    15 of 121 games where both kings castled

  • Queens off by move 2016%

    23 of 142 games

  • Time trouble17%

    26 of 149 games with move times

Endgame

  • Ahead on material in the endgame18%

    19 of 108 games that reached an endgame

  • Behind on material in the endgame10%

    11 of 108 games that reached an endgame

How we measure this

From the latest games of this time control (up to 150 per colour), counted directly from the moves and clocks, with no engine. Each bar is the share of games where the situation happened. A share on its own is neither good nor bad. A tag appears only when the result is clear at 90% confidence: the score is above or below what the ratings predict (for the endgame rows, the ratings and the material).

Out of book by move 3
Games where the position stops matching any named opening (the ECO list) within each side’s first three moves, by either player’s move. Counted over all games.
Fianchetto
Games where, after move 10, the player has a bishop on g2 or b2 (g7 or b7 as Black) with the pawn in front of it on g3 or b3 (g6 or b6). Counted over games that lasted 10 moves.
Open centre
Games with at most one pawn, of either colour, on d4, d5, e4 and e5 after move 12. Counted over games that lasted 12 moves.
Semi-open centre
Games with two pawns, of either colour, on d4, d5, e4 and e5 after move 12. Counted over games that lasted 12 moves.
Closed centre
Games with three or four pawns, of either colour, on d4, d5, e4 and e5 after move 12. Counted over games that lasted 12 moves.
Isolated queen’s pawn
Games where, after move 12, the player has exactly one pawn on the d-file and none on the c- or e-file. It can happen with any of the centres. Counted over games that lasted 12 moves.
Opposite-side castling
Games where both kings castled, to different sides — often a race of pawn storms. Counted over games where both kings castled.
Queens off by move 20
Games where both queens were off the board by move 20. Counted over games that lasted 20 moves or had the queens off sooner.
Time trouble
Games where, after move 10, the player’s clock fell under 10% of the starting time with at least five of their moves still to play. Counted over games that have move times.
Ahead on material in the endgame
Games that reached an endgame with the player at least two points up (two pawns, the exchange or more; pawn 1, minor piece 3, rook 5, queen 9), counted when six or fewer queens, rooks, bishops and knights are left in total. The tag compares the result with what the ratings and the material predict.
Behind on material in the endgame
Games that reached an endgame with the player at least two points down (two pawns, the exchange or more; pawn 1, minor piece 3, rook 5, queen 9), counted when six or fewer queens, rooks, bishops and knights are left in total. The tag compares the result with what the ratings and the material predict.

How these numbers work

  • Score: a win counts 1 and a draw ½, divided by the games played in that opening.
  • Expected score (“ratings predict”): what the Elo formula predicts from both players' ratings in those games. A score more than 5 percentage points above it is green, more than 5 below is red, anything in between is on par.
  • Performance (Perf): the average opponent rating + 800 × (score − 50%), a simple linear estimate; the average opponent is shown beside it.
  • Sample size: key findings use openings with 5 or more games. How much to trust this score: fewer than 10 games is a small sample and only a hint, 10 to 29 is a medium sample, 30 or more is a solid sample.
  • Games: finished Chess.com games, up to 150 as White and 150 as Black, grouped by opening and time control.

Data: Chess.com public API. Magnus Carlsen on Chess.com

Playing Magnus Carlsen soon?

See where you have the edge before you play. Free, no signup.

Prepare for a game against Magnus Carlsen →

Curious about your own openings?

Get the same report for your own games on Chess.com or Lichess.

Get my insights